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Altis Life license reference

Civilian, police, and EMS mission variables understood by the editor and their storage format.

Storage format

The panel edits players.civ_licenses, cop_licenses, and med_licenses. Values are serialized arrays of [key, 0|1] pairs and can have an additional quoting layer depending on the installation. The interface lists active licenses and preserves the existing serialization when saving.

Civilian (side = civ)

LicenseMission variable
Driverlicense_civ_driver
Trucklicense_civ_truck
Pilotlicense_civ_pilot
Boatlicense_civ_boat
Divinglicense_civ_dive
Firearmslicense_civ_gun
Propertylicense_civ_home
Rebel traininglicense_civ_rebel
Oil processinglicense_civ_oil
Diamond processinglicense_civ_diamond
Copper processinglicense_civ_copper
Iron processinglicense_civ_iron
Sand processinglicense_civ_sand
Salt processinglicense_civ_salt
Cement processinglicense_civ_cement
Marijuana processinglicense_civ_mairjuana
Cocaine processinglicense_civ_cocaine
Heroin processinglicense_civ_heroin

Police (side = cop)

LicenseVariable
Police pilotlicense_cop_cAir
Coast guardlicense_cop_cg
SWATlicense_cop_swat

EMS (side = med)

LicenseVariable
Medevac pilotlicense_med_mAir
Historical names: mairjuana, cAir, and mAir retain the exact spelling used by the reference mission and schema. Check your mission variables if licenses have been customized.