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Vehicles, properties, gangs, and wanted records

Operate on the real game tables, including owners, members, states, money, and dates.

Vehicles

The list shows class, owner, plate, state, and purchase date (insert_time). “Add vehicle” asks for a player and an Arma 3 classname. The panel generates a plate and default values, and registers it on the civilian side. The editor can transfer ownership and edit supported fields, including active, alive, locked, fuel, color, inventory, and gear when present. Transferring requires vehicle.transfer; deletion requires vehicle.delete.

Properties and containers

Properties lists houses with owner, position, and purchase date. Its editor can transfer ownership and change the Owned and Garage toggles. Transfers have a separate permission. containers are a player's household storage: they appear below properties in the player profile, showing position, inventory, gear, and creation date. They are not linked to a particular house because the schema does not define that relationship. Containers may be deleted but cannot be edited in the panel.

Gangs

The list shows name, owner, funds, slots, active member count, and creation date. Funds use the same money format as other lists. “Members” lists registered players and marks the owner. You can remove members or add a player using a searchable picker, which marks players already in that gang. The owner cannot be removed through this action. Bank, active state, and membership changes have separate permissions.

Wanted records

The wanted table contains name, crime codes, bounty, and wanted date. You can create a record for a selected player and edit only the bounty of an existing record. Deletion requires wanted.delete. Renaming a player also updates the wanted name when that column exists.

Search, sorting, and deletion

These lists provide section-specific search, sorting, and filtering. Owner names are resolved through players.pid; Steam IDs remain available to distinguish duplicate names. Deletion removes records from the real game tables and is audited.

Compatibility: optional fields and serialized formats can differ between Altis Life missions. Test edits on a server copy before operating on production.